FEES
COME IN.
Each ore token runs its own stock rewards on StonkFun.
↓Put the trading fees to work.
Each ore. Its own stock.
One familiar tool.
A different kind of mining.
Each ore token runs its own stock rewards on StonkFun.
↓Each ore is paired with one stock. StonkFun handles its rewards.
↓StonkFun sends the paired asset to eligible ore-token holders. Reported payouts appear below.
Watch the pickaxe work.
The animation is ready.
Watch the launch scenario unfold.





0simulated transfersDemo events · no funds sent
A little weight. A lot of character.
Each ore token has its own stock reward on StonkFun.
The material becomes a block.
Chance gives it a rarity.
You give it a face.
30 unopened · 0 sealed / ready to place · 0 placed. Stocks are never spent by the workshop.
Reveal is free. A new craft costs 9 prepared units of the same material and gets a new random rarity. No rerolls. Moving, returning or refreshing a block preserves its rarity.
Draw on its 16 × 16 front face, then seal for 1 more unit. A sealed, non-empty print is required to place a block. After sealing, the print and code cannot change. Return and place the same block for free.
This preview stores your plot on this device. Shared plots, verified material issuance and season rankings are planned, not connected yet.
Material
Prepare
Craft
Reveal rarityPlace your sealed print. Choose an empty square.
Click a block for its passport.
Draw and seal a block above, then choose an empty square.
Five assets, accounted for separately.
Illustrative amounts from this launch simulation.
Choose a demo holder.
Watch their rewards arrive.
Your history, in one place.
GLDX0
MSFTX0
SILV0
COPX0
NVDAX0
StonkFun handles stock rewards for each ore token. This site displays its reported payouts and links to the on-chain transactions.
Eligible holders of the corresponding ore token, under that launch’s StonkFun rewards rules. The ORE project token does not unlock all five stocks.
No. StonkFun runs payouts independently. This page checks its feed every 10 seconds; your clicks do not trigger transfers.